Such lazy writing.
a) MC constantly is put in a situation where’s no way out. But then comes god out of woodwork and solves it.
b) MC was already given a skill to remove the curse slowly. Actually at first that skill, which came from nowhere, sounded for a moment as if it could have broken the curse instantly. But then, suddenly, it was said it wasn’t strong enough and only could do that once leveled up.
I guve it that it might have a long cool down, but since then months have passed.
(Before the first break they did quests nonstop for a month, which later became a week, for reasons).
The month long training/quests was said before the break episode.
The week was stated after when discussing his level progress.
And he never used that skill again. Author forgot, probably.
Same for some of the timespans.
Sorry, but that breaks immersion.
Help (skills) and enemies come (and go) randomly.
And there isn’t really any character development.
Such lazy writing.
a) MC constantly is put in a situation where’s no way out. But then comes god out of woodwork and solves it.
b) MC was already given a skill to remove the curse slowly. Actually at first that skill, which came from nowhere, sounded for a moment as if it could have broken the curse instantly. But then, suddenly, it was said it wasn’t strong enough and only could do that once leveled up.
I guve it that it might have a long cool down, but since then months have passed.
The week was stated after when discussing his level progress.
And he never used that skill again. Author forgot, probably.
Same for some of the timespans.
Sorry, but that breaks immersion.
Help (skills) and enemies come (and go) randomly.
And there isn’t really any character development.