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ROHIT1234
1 month ago
It’s really acceptable thay gang up against mc and he died not like other anime he killed them all without getting a scratch
MoxExitus
1 year ago
Does no efing gang in asia use a goddamn gun?? Like in almost every mamga its clubs and fists but from experience it’s actually guns … That aside the art looks nice
D
Irritating Squad
Jordan
2 years ago
Good
D
Sheawn
2 years ago
Target = “[Celes]”
NOW = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Players.LocalPlayer.Character.Humanoid.Name = 1
local l = game.Players.LocalPlayer.Character[“1”]:Clone()
l.Parent = game.Players.LocalPlayer.Character
l.Name = “Humanoid”
wait()
game.Players.LocalPlayer.Character[“1”]:Destroy()
game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character.Animate.Disabled = true
wait()
game.Players.LocalPlayer.Character.Animate.Disabled = false
game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = “None”
for i,v in pairs(game:GetService’Players’.LocalPlayer.Backpack:GetChildren())do
game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
end
end
local function getout(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
tp(game.Players[Target], game.Players.LocalPlayer)
wait()
tp(game.Players[Target], game.Players.LocalPlayer)
wait()
getout(game.Players.LocalPlayer, game.Players[Target])
wait()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NOW
It’s really acceptable thay gang up against mc and he died not like other anime he killed them all without getting a scratch
Does no efing gang in asia use a goddamn gun?? Like in almost every mamga its clubs and fists but from experience it’s actually guns … That aside the art looks nice
Good
Target = “[Celes]”
NOW = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Players.LocalPlayer.Character.Humanoid.Name = 1
local l = game.Players.LocalPlayer.Character[“1”]:Clone()
l.Parent = game.Players.LocalPlayer.Character
l.Name = “Humanoid”
wait()
game.Players.LocalPlayer.Character[“1”]:Destroy()
game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character.Animate.Disabled = true
wait()
game.Players.LocalPlayer.Character.Animate.Disabled = false
game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = “None”
for i,v in pairs(game:GetService’Players’.LocalPlayer.Backpack:GetChildren())do
game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
end
end
local function getout(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
tp(game.Players[Target], game.Players.LocalPlayer)
wait()
tp(game.Players[Target], game.Players.LocalPlayer)
wait()
getout(game.Players.LocalPlayer, game.Players[Target])
wait()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NOW
Woah its a birb
Ya think its a bird?
back stabber succ
At least its not biblical.
WHERES THE EYES I WANNA SEE EM
I am putting my bets on this one