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local Anim = Instance.new(“Animation”)
Anim.AnimationId = “rbxassetid://5941649105”
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
k:AdjustSpeed(1)
local A_1 =
{
[1] = getrenv()._G.Pass,
[2] = “EquipWeapon”,
[3] = “BettySythe”
}
local Event = game:GetService(“ReplicatedStorage”).Remotes.FriskMoves
Event:InvokeServer(A_1)
game:GetService(“UserInputService”).InputBegan:Connect(function(key, gc)
if gc then return end
if key.KeyCode == Enum.KeyCode[“J”] then — keybind
— script here
local A_1 =
{
[1] = getrenv()._G.Pass,
[2] = “UseItem”,
[3] = game:GetService(“Players”).LocalPlayer.Character.Items.LegendaryHero
}
local Event = game:GetService(“ReplicatedStorage”).Remotes.FriskMoves
Event:InvokeServer(A_1)
local A_1 =
{
[1] = getrenv()._G.Pass,
[2] = “EquipWeapon”,
[3] = “RelKnife”
}
local Event = game:GetService(“ReplicatedStorage”).Remotes.FriskMoves
Event:InvokeServer(A_1)
game.Lighting.ColorCorrection.TintColor = Color3.fromRGB(255, 200, 200)
player = game.Players.LocalPlayer
char = player.Character
for _,v in pairs(char:GetDescendants()) do
if v.Name == ‘Grow’ then
v:Destroy()
end
end
local player = game.Players.LocalPlayer
local char = player.Character
for _,v in pairs(char:GetDescendants()) do
if v.Name == ‘BettySythe’ and v:IsA(‘MeshPart’) then
v.BrickColor = BrickColor.new(255,0,0)
end
end
for _,v in pairs(char:GetDescendants()) do
if v.Name == ‘Piece’ and v:IsA(‘UnionOperation’) then
v.BrickColor = BrickColor.new(0,0,0)
end
end
for _,v in pairs(char:GetDescendants()) do
if v.Name == ‘Piece’ and v:IsA(‘MeshPart’) then
v.BrickColor = BrickColor.new(255,0,0)
end
end
player = game.Players.LocalPlayer
char = player.Character
for _,v in pairs(char:GetDescendants()) do
if v.Name == ‘temmie face’ then
v:Destroy()
end
end
player = game.Players.LocalPlayer
char = player.Character
for _,v in pairs(char:GetDescendants()) do
if v.Name == ‘ToyKnife’ then
v:Destroy()
end
end
game:GetService(“UserInputService”).InputBegan:Connect(function(key, gc)
if gc then return end
if key.KeyCode == Enum.KeyCode[“X”] then
local Anim = Instance.new(“Animation”)
Anim.AnimationId = “rbxassetid://4800266314”
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
k:AdjustSpeed(1.2)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service(“Players”).LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
[“HitTime”] = 0.2,
[“Type”] = “Knockback”,
[“HitEffect”] = “RedWind”,
[“CombatInv”] = true,
[“HurtAnimation”] = game:GetService(“ReplicatedStorage”).Animations.HurtAnimations.Stunned,
[“Velocity”] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 75,
[“Sound”] = game:GetService(“ReplicatedStorage”).Sounds.KnifeHit2,
[“Damage”] = 35
}
}
game:GetService(“ReplicatedStorage”).Remotes.Damage:InvokeServer(unpack(args))
wait(1)
k:Stop()
end
end)
Cultivation Clan
W7Admin 🐢
1 year ago
If you can’t ask normally ask with style
Unholy clan
Stillmst
1 year ago
i mean take the wielding mask off n bash his face in with it
God the teacher is so unlikeable
Will you join my Crew
wait(2)
local v1 = {
[1] = getrenv()._G.Pass,
[2] = “Damage”,
[3] = math.huge,
[4] = game.Players.LocalPlayer.Character
}
local event = game:GetService(“ReplicatedStorage”).Remotes.Events
event:FireServer(v1)
wait(1)
local A_1 =
{
[1] = getrenv()._G.Pass,
[2] = “EquipWeapon”,
[3] = “RelKnife”
}
local Event = game:GetService(“ReplicatedStorage”).Remotes.FriskMoves
Event:InvokeServer(A_1)
wait(0.1)
local A_1 =
{
[1] = getrenv()._G.Pass,
[2] = “EquipArmor”,
[3] = “TemmieArmor”
}
local Event = game:GetService(“ReplicatedStorage”).Remotes.FriskMoves
Event:InvokeServer(A_1)
wait(0.5)
local Anim = Instance.new(“Animation”)
Anim.AnimationId = “rbxassetid://5941649105”
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
k:AdjustSpeed(1)
local A_1 =
{
[1] = getrenv()._G.Pass,
[2] = “EquipWeapon”,
[3] = “BettySythe”
}
local Event = game:GetService(“ReplicatedStorage”).Remotes.FriskMoves
Event:InvokeServer(A_1)
–gears ChaosBuster RealKnife2 RealKnife HyperGoner Kumu StainedApron BettyFinalKnife RoseSword RoseSwordBase RoseShield LeftGlove RightGlove TornNotebook BalletShoes EmptyGun TheLocket CowboyHat Bandage TemmieArmor FadedRibbon ManlyBandana OldTutu CloudyGlasses RArmGauntlet BettySythe CrossBlaster CrossBone CrossCharaBlade LArmGauntlet SakuyaKnife CrossBone2 ChaosSaber Bone Spear GodCarrot BettyKnifeHand Stick ToyKnife BurntPan RelKnife WornDagger CrossSansBlade GTFriskShield GTFriskSword
game:GetService(“UserInputService”).InputBegan:Connect(function(key, gc)
if gc then return end
if key.KeyCode == Enum.KeyCode[“J”] then — keybind
— script here
local A_1 =
{
[1] = getrenv()._G.Pass,
[2] = “UseItem”,
[3] = game:GetService(“Players”).LocalPlayer.Character.Items.LegendaryHero
}
local Event = game:GetService(“ReplicatedStorage”).Remotes.FriskMoves
Event:InvokeServer(A_1)
–items SnowballPiece SnowballPiece Steak Butterscotch LegendaryHero LegendaryHero LegendaryHero InstantNoodles InstantNoodles InstantNoodles
end
end)
wait(0.5)
local Player = game.Players.LocalPlayer
Player.Chatted:Connect(function(Chat)
wait()
local A_1 = {
[1] = getrenv()._G.Pass,
[2] = “Chatted”,
[3] = (Chat),
[4] = Color3.fromRGB(175, 0, 0)
}
local Event = game:GetService(“ReplicatedStorage”).Remotes.Events
Event:FireServer(A_1)
end)
game.Players.LocalPlayer.Character.Head.HealthBar.Frame.PName.TextColor3 = Color3.fromRGB(102, 0, 0)
game.Players.LocalPlayer.Character.Head.HealthBar.Frame.PName.Text = “Reaper!Chara”
local A_1 =
{
[1] = getrenv()._G.Pass,
[2] = “EquipWeapon”,
[3] = “RelKnife”
}
local Event = game:GetService(“ReplicatedStorage”).Remotes.FriskMoves
Event:InvokeServer(A_1)
game.Lighting.ColorCorrection.TintColor = Color3.fromRGB(255, 200, 200)
player = game.Players.LocalPlayer
char = player.Character
for _,v in pairs(char:GetDescendants()) do
if v.Name == ‘Grow’ then
v:Destroy()
end
end
local player = game.Players.LocalPlayer
local char = player.Character
for _,v in pairs(char:GetDescendants()) do
if v.Name == ‘BettySythe’ and v:IsA(‘MeshPart’) then
v.BrickColor = BrickColor.new(255,0,0)
end
end
for _,v in pairs(char:GetDescendants()) do
if v.Name == ‘Piece’ and v:IsA(‘UnionOperation’) then
v.BrickColor = BrickColor.new(0,0,0)
end
end
for _,v in pairs(char:GetDescendants()) do
if v.Name == ‘Piece’ and v:IsA(‘MeshPart’) then
v.BrickColor = BrickColor.new(255,0,0)
end
end
player = game.Players.LocalPlayer
char = player.Character
for _,v in pairs(char:GetDescendants()) do
if v.Name == ‘temmie face’ then
v:Destroy()
end
end
player = game.Players.LocalPlayer
char = player.Character
for _,v in pairs(char:GetDescendants()) do
if v.Name == ‘ToyKnife’ then
v:Destroy()
end
end
game:GetService(“UserInputService”).InputBegan:Connect(function(key, gc)
if gc then return end
if key.KeyCode == Enum.KeyCode[“X”] then
local Anim = Instance.new(“Animation”)
Anim.AnimationId = “rbxassetid://4800266314”
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
k:AdjustSpeed(1.2)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service(“Players”).LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
[“HitTime”] = 0.2,
[“Type”] = “Knockback”,
[“HitEffect”] = “RedWind”,
[“CombatInv”] = true,
[“HurtAnimation”] = game:GetService(“ReplicatedStorage”).Animations.HurtAnimations.Stunned,
[“Velocity”] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 75,
[“Sound”] = game:GetService(“ReplicatedStorage”).Sounds.KnifeHit2,
[“Damage”] = 35
}
}
game:GetService(“ReplicatedStorage”).Remotes.Damage:InvokeServer(unpack(args))
wait(1)
k:Stop()
end
end)
If you can’t ask normally ask with style
i mean take the wielding mask off n bash his face in with it