Vagabond - Chapter 178
Comments for chapter "Chapter 178"
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Unholy clan
Granny of the End
2 years ago
shop owner: Oh, hello, how can I help you today?
i don’t need anything, thanks
Have a great day, sir. {get discount dice (for more, check the manual)}.
fu## of!
I WILL KILL YOU!!!, (You need a dice with 1-6 irl to continue.)
Roll your konditon:
1=you get the debuff {strong fear} wich deduks 1 point of every future role
2= you get {fear}which deducks 1 point for every seconed role.
3: You get the debuff {light fear}, which deducks 1 point every third roll.
4: You get the buff {light confident}, which gives you plus one point for every third role.
5= You get the buff {confident}, which gives you plus 1 point for every second roll.
6= which gives you plus 1 point on every roll.
[going over to attack face]
Roll your fate. To roll your fate, to roll your fate you need to roll the dice nine times and add all the nubers together. The end nuber (plus 2 points if you complete the quest in Chapter 118) will decide your fate.
9 to >9= you die a painful and emberassing death.
10-18= By running away, you barely manage to survive but lose your right lungwing, which lets you breathe, (minus 3 points for every next encounter), and your right arm and left leg, which makes you have a much lower survival chance (minus 5 points in every next encounter).
19–27=you will surrender, and in the fight you lost your left arm and got your right leg wounded, which makes you have a lower survival chance (minus 3 points in the futile encounters).
28-36= The fight ends in a draw, and you lose, but also win nothing.
37-45= You win the fight and barely kill him. You get loot his body and find 1x {dicount dice}, 300 tomos, and his plate armor (damaged).
46-54= You win with a bit of effort and decide not to kill him. As a thank you, you get 1x {dicount dice}, 300 tomos, and his plate armor (in alright shape). He also gives you a poised dagger from his shop.
<60= You defeat him with your stare, and he decides to forfit. You get 1x {dicount dice}, 300 tomos, and his plate armor (in good shape); he also gives you a poised dagger from his shop and a flintlock pistol.
Roll your konditon:
1=you get the debuff {strong fear} wich deduks 1 point of every future role
2= you get {fear}which deducks 1 point for every seconed role.
3: You get the debuff {light fear}, which deducks 1 point every third roll.
4: You get the buff {light confident}, which gives you plus one point for every third role.
5= You get the buff {confident}, which gives you plus 1 point for every second roll.
6= which gives you plus 1 point on every roll.
[going over to attack face]
Roll your fate. To roll your fate, to roll your fate you need to roll the dice nine times and add all the nubers together. The end nuber (plus 2 points if you complete the quest in Chapter 118) will decide your fate.
9 to >9= you die a painful and emberassing death.
10-18= By running away, you barely manage to survive but lose your right lungwing, which lets you breathe, (minus 3 points for every next encounter), and your right arm and left leg, which makes you have a much lower survival chance (minus 5 points in every next encounter).
19–27=you will surrender, and in the fight you lost your left arm and got your right leg wounded, which makes you have a lower survival chance (minus 3 points in the futile encounters).
28-36= The fight ends in a draw, and you lose, but also win nothing.
37-45= You win the fight and barely kill him. You get loot his body and find 1x {dicount dice}, 300 tomos, and his plate armor (damaged).
46-54= You win with a bit of effort and decide not to kill him. As a thank you, you get 1x {dicount dice}, 300 tomos, and his plate armor (in alright shape). He also gives you a poised dagger from his shop.
<60= You defeat him with your stare, and he decides to forfit. You get 1x {dicount dice}, 300 tomos, and his plate armor (in good shape); he also gives you a poised dagger from his shop and a flintlock pistol.
manuel
Discount dice: the dicount dice is a six-sided dice that is singel used and gives you a discount of 10%–60% on 1 item based on the nuber you roll.
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plate armor: the plate armor is an item that gives you +1-3 points based on its durability and shape.
damged= +1
in the right shape = plus 2
in good shape = plus 3
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the poisen dagger: the poisend dagger gives you plus 2 points in an encounter and is a one-time-use item.
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The flint lock is an item that gives plus 2 points, can be used before every roll, and can be reused if you have bullets, black powder, and wading paper.
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Tomo/Tomos: Its just the currence
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plate armor: the plate armor is an item that gives you +1-3 points based on its durability and shape.
damged= +1
in the right shape = plus 2
in good shape = plus 3
ㅤ
ㅤ
ㅤ
the poisen dagger: the poisend dagger gives you plus 2 points in an encounter and is a one-time-use item.
ㅤ
ㅤ
The flint lock is an item that gives plus 2 points, can be used before every roll, and can be reused if you have bullets, black powder, and wading paper.
ㅤ
ㅤ
ㅤ
Tomo/Tomos: Its just the currence
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(Notice by the side.) If you decide to play and you get an item, please make an inventory on your own under this comment or reply section so that you can keep track of your items.
also i will make a shop in the next comment and some new items and if you have more ideas im happy to implement them in my story (and i will take any help if you want to help, but you dont need to help)
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In this chapter Koun performs the Tsubame-gaeshi himself. That fast down-up cut that Kojiro used against Den before he left the beach is generally claimed to be his signature attack. THEY REALLY WRRE SWORD BROS!
Also this is a fitting substitute for the actual end of Musashi / Vagabond when Musashi fights Kojiro. Except, well, y’know.